Laws of the Night

V5 MET LARP SRD — Mind's Eye Theatre / BNS

The Nephilim

Enemies of the Night

Ancient Worship

Convictions

  • Thou shalt obey the Children of the Angel in all things
  • Thou shalt not sow discord among thyself
  • Thou shalt tolerate not the ugly nor the wicked in the sight of the Nephilim
  • Thou shalt seek to bring all into the light of the Angel
  • Thou shalt not compromise the perfection of a Tabernacle or Temple
  • Thy Angel is thy savior, revere above all the one who brought you into the light
  • Thou shalt not expose the nature of Angels to the mortal world, lest thou be purged by the fires of day

Nephilim Convictions

Known usually in short form as the Lex Angelorum, the Law of the Angels is the only code that matters to the Nephilim. It is learned by rote by all members, and they can recite its seven tenets at a whim. They are as follows:

Archangel's Grace

The Nephilim pride themselves in spreading beauty into the world through their designs, ideas and physiques. You have been trained in these arts through the cults, opening the way for you to contribute to the beautification of the world. You may gain the first three dots in two of the following Skills: Athletics, Performance, Crafts or Academics.

●●Temple of the Archangel

You have built and perfected your own Tabernacle or Temple. Gain five dots to spend on the Haven or Herd Backgrounds or their associated Advantages.

●●●Law of the Angels

Once every three months, you may select a room that your Storyteller approves within your city for a peaceful meeting that lasts one scene. For the meeting scene, the location gains two dots of the Luxury trait and one dot of the Location trait as if it were your Haven. You may invite any number of vampires to this location to meet. Within this meeting, allowing all vampires to pass their first Frenzy test of the scene caused by being insulted, embarrassed, or humiliated. As well, any vampire that chooses to physically attack another vampire in the scene must make a Fear Frenzy test at difficulty 8. A vampire is only subject to this Fear Frenzy trigger once per scene. All effects of this benefit expire when the meeting scene concludes.