Laws of the Night

V5 MET LARP SRD — Mind's Eye Theatre / BNS

Extinguish Vitae

Level 2

Disciplines — blood sorcery

You are able to exert your will over another vampire's Blood, diminishing their capability to mend damage.

Cost: One Rouse check

Challenge Pool: Intelligence + Occult vs. Stamina + Composure

System: Make one Rouse check and expend your standard action as you gesture obviously at a target vampire. On a successful challenge, your target finds it harder to mend damage by Rousing the Blood. If your target is Blood Potency 1 or less, she must make an additional Rouse check (two total) to mend damage. If your target is Blood Potency 2 or higher, she mends one less damage when she Rouses to mend damage. Extinguish Vitae lasts for two turns. Use of this power does not give you in-character knowledge of your target’s Blood Potency.

Duration: Two turns

System

Make one Rouse check and expend your standard action as you gesture obviously at a target vampire. On a successful challenge, your target finds it harder to mend damage by Rousing the Blood. If your target is Blood Potency 1 or less, she must make an additional Rouse check (two total) to mend damage. If your target is Blood Potency 2 or higher, she mends one less damage when she Rouses to mend damage. Extinguish Vitae lasts for two turns. Use of this power does not give you in-character knowledge of your target’s Blood Potency.

Duration

Two turns

Source Book: Laws of the Night