Laws of the Night

V5 MET LARP SRD — Mind's Eye Theatre / BNS

Fortitude

Earth's Perseverance

Level Fortitude ●●

DisciplinesFortitude

You are as unmoving as a block of granite. While active, you cannot be moved by any means unless you wish to be moved. Cars wrap around you, and even the strongest kindred cannot drag you to your grave.

System

This power can be activated at any point during the initiative order. Once active, the user cannot be moved in any way unless she chooses to be moved. This power does not make her immune to damage, such as from being hit by an oncoming car. However, such a collision will not move the character. It will severely hamper the normal movement of the vehicle. Objects that hit you are likely damaged and deflect off of you with substantially reduced momentum. Collisions such as this are blatant breaches of the Masquerade. Because you are fixed in position, using this power while in a moving vehicle is very dangerous. Your body will tear through the vehicle as it moves through your position. Whatever the reason, if you collide with a moving object with sufficient mass to injure a person, you take damage equal to the Structure of the object you collide with. Your Storyteller is the final arbiter on other results of such collisions.

Duration: 1 scene

Cost: One Rouse Check

Source: Enemies of the Night