Laws of the Night

V5 MET LARP SRD — Mind's Eye Theatre / BNS

Feral Weapons

Level 2

Disciplines — protean

When you activate this power, your fingernails elongate and sharpen into deadly claws that can slice through skin like butter. 

Cost: One Rouse check

System: Spend your simple action to activate Feral Weapons. When activated, your Brawl attacks do Aggravated Damage to mortals. In addition, when you successfully strike a vampire with a Brawl attack using your claws, they must immediately make one Rouse check without any benefit as the claws draw blood from the otherwise un-bleeding vampire body. Combat maneuvers do benefit from Feral Weapons.

Duration: Until dawn

System

Spend your simple action to activate Feral Weapons. When activated, your Brawl attacks do Aggravated Damage to mortals. In addition, when you successfully strike a vampire with a Brawl attack using your claws, they must immediately make one Rouse check without any benefit as the claws draw blood from the otherwise un-bleeding vampire body. Combat maneuvers do benefit from Feral Weapons.

Duration

Until dawn

Source Book: Laws of the Night