Bankers of Dunsirn
Enemies of the Night
In the 18th century, the Giovanni Family sought to establish itself in the New World markets. However, their efforts were continuously thwarted by a Scottish banking family that also controlled shipping ventures. Recognizing their financial prowess, the Giovanni considered bringing them into their ranks. The deal was sealed when it was discovered that the Dunsirn Family, in addition to being financiers, were also cannibals. This combination of wealth, depravity, and the ability to keep secrets proved enticing. Over the centuries, the Dunsirns became the money-makers while the Giovanni spent lavishly. Although the mortal Dunsirns still practice cannibalism occasionally, the vampire Kindred in their family show little interest in necromantic pursuits. They resisted attempts to force them into learning Oblivion, and now they are content to continue their trade of exploiting people. Importantly, they no longer answer to the Giovanni.
●Money, Money, Money
While outsiders sometimes think the term banker, when referring to the Dunsirn, is a colloquialism, you are, in fact, a banker. Whether it's security or the intricacies of global financial markets, you know everything there is to know about banks. Choose either the Larceny or Finance skill and gain five dots in it.
●●Money Talks
The Dunsirn can find information anywhere. All it takes is a little money to get people talking. Gain five dots of Contacts or Allies, or their Advantages in the Finance, Legal, or High Society Spheres of Influence.
●●●Kingpin
You are the financial king or queen of your city. You have the most money and countless ways to access it. Gain six dots to spend on the Resources Background or its associated Advantages. In addition, if any downtime actions are taken in the Finance Sphere of Influence within your local area, your Storyteller will alert you before the game. You do not know who made them, only what was done.