Laws of the Night

V5 MET LARP SRD — Mind's Eye Theatre / BNS

Milliners (Grudge Masters)

Enemies of the Night

BloodlineDominate, Fortitude, Oblivion

In the 1950s, the Milliner Family joined Clan Giovanni out of spite against their rivals, the Kennedy family. Despite their limited skill in Oblivion, their connections helped the clan survive changes in organized crime and the rise of the Second Inquisition. However, their reward was more work and stricter regulations on feeding and the Embrace, which the Family Reunion failed to address. The Milliners have many responsibilities but receive little respect. While not as well-known a family name as some others, being a Milliner catches the attention of the right people. You harbor a deep grudge against the Giovanni for not recognizing your contributions.

Sit Down

The reputation of the Milliner's ability to hold grudges is very well known. To such an extent that most rivals are willing to sit down and work things out instead of acting out of turn. You can request an informal "off the record" meeting with another local NPC of reasonable repute (and likely unscrupulous) figure. Provided you and anyone you bring to the meeting conduct themselves properly, you can reasonably expect to leave the meeting intact. If you attack or are caught using powers against the other party during the meeting, you lose access to this benefit for 2 months while you repair your reputation.

●●You Owe Me

The Milliners always get their due, even at the worst possible times. You have a network of cronies to make sure you get what you are owed. Gain 5 of the Contacts or Allies Backgrounds, or their associated advantages.

●●●Friends in High Places

The Milliners maintain law enforcement connections, which grant them proximity to potential vampire hunters. You have access to a faction in the Second Inquisition, such as FIRSTLIGHT or the Entity, or even a local intelligence agency. You have a mole on the inside who you have manipulated into reporting back to you at key moments. Discuss with your Storyteller whether your control over this "friend" takes the form of supernatural coercion, blackmail, threats, or bribery. The mole alerts you if your chosen faction is coming after you, and, once every three months, they will commit an act of minor sabotage (destroying evidence, screwing up an operation, etc.) on your orders. This mole does not count as a Contact or Ally.