The Church of Set
Loresheets — Organization
Ministry Only
Not every Ministry member is a hardliner of the Church of Set, but you are. Dedicated to hardline Setite orthodoxy, you and other members of the Church of Set believe that you must conspire to weaken all other Clans and their founders to pave the way for your founder's resurrection. Perhaps you are a new member, desperate for mentorship in the hostile world you now find yourself in; perhaps you reject the chains of servitude to the Antediluvians and seek freedom from all forms of enslavement through the teachings of Set.
• Congregation: You have access to a flock of kine from a fringe religion or cult that you can manipulate and feed from. You may choose five dots from the Allies, Haven, Herd or Resources Backgrounds and their associated Advantages.
•• Degenerative Process: The Church of Set teaches that chains can only be broken through hitting and understanding rock bottom. By indulging in corruption, they rise anew. If a character chooses to willingly gain a Stain by breaking a Chronicle Tenet (which cannot be reduced in any way), you may gain one Hunger and lead the character in prayer for five minutes. After the five minutes of prayer is complete, they heal three Aggravated Damage. You may do this once per night per person.
••• Avatar of Belief: You are a pillar of faith in the teachings of Set, hellbent on bringing about the resurrection of your Clan's founder. When you sin for Set, you are simply doing what you know you must. Once per night, when you and your Storyteller perceive your actions to be reflective of the will of Set, you may reduce Stains gained for a sin by two.
Source Book: Laws of the Night