Clan · Vampire

Lasombra

Keepers of the night — shadow, will, and the Abyss.

Banner: Sabbat / Camarilla (modern)

Keepers of the night — shadow, will, and the Abyss.

The Third Lesson: The Great Revolt The Festival of the Dead is over. As always, the police and the mayor scramble for hasty explanations about all the extra bodies. As always, they tried to cover it up, but amused Sabbat made sure to keep the local media informed, and the corpses made fine front-page news. Andrew reaches up to feel the bishop’s hat given to him on the last night of the festival, marking his triumph over his rivals. Ductus no more — now it’s Bishop Emory, thank you very much. His pleasure in the moment would be complete were it not for the elder standing next to him, surveying the city from the debris of the house they torched in last night’s fire dance.

The First Lesson: Beginnings This night’s cold, not that the packmates are about to admit it. The winter storms blast off the North Pacific and up the Columbia River, driving sleet like knives. The wind hasn’t fallen below 25 miles an hour since sunset.

Gusts sometimes move as fast as cars on a highway. The packmates feel something in the air, though, and without actually speaking a word to each other, they agree that they must take extra care to show they understand their condition.

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Histories

The Second Lesson: Antiquity

The Second Lesson: Antiquity The worst of the storm is past now, leaving a legacy of winds chill enough to keep the ice frozen. Andrew’s pack spends two nights seeking out stranded motorists and feeding on them. Andrew makes it a training game, with the object of inflicting the m

The First Lesson: Beginnings

The First Lesson: Beginnings This night’s cold, not that the packmates are about to admit it. The winter storms blast off the North Pacific and up the Columbia River, driving sleet like knives. The wind hasn’t fallen below 25 miles an hour since sunset. Gusts sometimes move as f

From Founding to Me

What can I say about the centuries after that? Many Lasombra show a flair for the sea, perhaps reflecting part of our dark founder’s mortal preferences. The antitribu seem to do even better at sea than the main clan. Pirate fleets harassed the clan’s financial interests and made

The Fifth Lesson: Into the Final Nights

The Fifth Lesson: Into the Final Nights Demba returns to Portland in mid-October. She’s been traveling around California, trying to make sense of the continuously evolving chaos among Cainites there, and not at all sure she understands what’s going on. She decided to celebrate th

The Fourth Lesson: The Rest of the World

The Fourth Lesson: The Rest of the World It’s been fifteen nights since the battered freighter left Bangkok. Andrew and his pack are having a marvelous time. They came on business: The Pacific Rim cardinals “asked” several reliable bishops to investigate rumors of heterodoxy and

The Third Lesson: The Great Revolt

The Third Lesson: The Great Revolt The Festival of the Dead is over. As always, the police and the mayor scramble for hasty explanations about all the extra bodies. As always, they tried to cover it up, but amused Sabbat made sure to keep the local media informed, and the corpses

Figures of the Blood

Anatole

Perhaps it was mere chance; perhaps there was something more at work. There’s certainly ample argument for the hand of Providence — for how else could a poor French man-at-arms with some faith and little wisdom rise to become the Prophet of Gehenna?

Lucita

That was the whole logic behind the damn Masquerade, to be honest. It wasn’t because there were any vampires out there who were “good guys” (though some folks spent years, decades or even centuries trying to play the role) and the Masquerade was some great and altruistic thing done for the sake of humanity. No, it made working easier. It made feeding easier. And it meant less competition and fewer hassles from kine with torches and shotguns. So few Kindred on either side of the fence understood that.

See also Featured & Canon NPCs.

Lasombra | World of Darkness Lore · One World of Darkness