Gangrel · Vampire

It is my belief that the Gangrel founder

It is my belief that the Gangrel founder

**of Note**

was not only a woman, but also the possessor of such qualities as may be termed archetypally feminine. Along with her blood, we have received a portion of her spirit, an anima to complement the animus. We are, as a result, more complete beings, less desiring or necessitous of others to complete our selves. I will admit that I have yet to summon the strength of will to mention this pet theory of mine to the female members of our clan, but I will point out to you the Ahrimanes as a possible example of anima unchecked.

In any case, I look forward to your results. If you wish me to comment on a proposed methodology for your study, I would be more than happy to do so.

Yours, Allan T. Woodstock subsequent frenzy adds incrementally to the effect, so that a full coat of fur may sprout on the vampire’s chest, then later appear on her back, legs, hands and face.

The marks left by the Beast are not always so easily seen. Some can be smelled or heard, like a pungent musk or shrill, cawing voice. In some cases, the Gangrel is left with animalistic impulses and behaviors as result of frenzy.

These are psychological aberrations, similar to derangements, but far less crippling individually. The Gangrel may unwillingly find himself circling a chair three times before sitting down, marking his territory (with blood), or toying with his prey. These behaviors might seem comic, but in situations where proper etiquette, grace, stealth or speed are important, there’s nothing to laugh at. The afflicted Gangrel may spend a Willpower point to avoid acting out his animal habits for a scene.

The variation of animal features within the clan is astonishing. No two Gangrel have ever developed the exact same set of features, although basic trends may be passed from sire to childe. Gangrel past the age of fledgling rarely exhibit features from only one animal; the Beast’s myriad expressions in the animal kingdom provide a broad palette.

The animal feature that results from a frenzy should always be approved by the Storyteller, especially in cases of drastic modification or animal behavior. Ideally, the Gangrel character’s inevitable descent into the clutches of the Beast should be a collaboration between the player and the Storyteller, but in some instances the Storyteller should feel justified in inflicting a monstrous or jarring feature on a character. The Gangrel do not evolve into cuddly humanoid pets, they devolve into chimerical monsters; the Storyteller may occasionally need to reinforce this point.

Every five animal features the Gangrel character accumulates, whether physical or mental, reduces one of her Social

It is my belief that the Gangrel founder | Vampire Lore · One World of Darkness