🦇 VAMP.BYNIGHTSTUDIOS.COM has moved — This is the new & improved SRD! 🦇

MET LARP SRD

(2013 BNS MET System)

Truth's Essence

Level 6
1 Blood

Chimerstry • Level 6

In every deception there lurks some truth. Truth’s Essence exposes the seed of truth upon which the lie is built by enabling you to unmake the illusions and deceptions of others. The effects of this power are not limited to Chimeristry and can affect other forms of trickery such as Obfuscate.

Cost

1 Blood

System

If you are aware or suspect the use of Chimerstry, Obfuscate, or other similar powers that trick the mind such as a werewolf’s Blur of the Milky Eye or Coyote’s Mantle, you may attempt to dispel the power much like you would end your own illusions. Spend a standard action and 1 point of Blood to target an individual or area no larger than 15 square feet and attempt to dispel active powers as described above. If you target an individual, you must succeed in an opposed challenge using your Chimerstry test pool versus the test pool used to create the deception. If the targeted individual has multiple effects active, she uses whichever is the highest test pool for those effects. If the active power on the targeted individual originated from another character, such as the effects of Cloak the Gathering, use the test pool of the character that created the effect. If successful, all active illusionary powers that are affecting your target end. NOTE: this power does not grant you the ability to target individuals you cannot see; you must first be able to perceive your target with Auspex or similar abilities.

If you target an area with Truth’s Essence, make an opposed challenge against the illusionary effect’s creator. However, if the effect’s creator is not present, the challenge becomes a static challenge with a difficulty equal to the creator's appropriate discipline pool and the effect’s creator may not retest the challenge using Willpower or other effects that grant retests. Use of Truth’s Essence to target an area can only be used against a single area-wide effect; if there are multiple effects active on the area you must target each effect individually. If successful, you end the effect of any active illusions in the area; however, their creators may activate them once again.

The Storyteller is the final arbiter on when a character has reason to suspect the use of illusionary powers, such as the appearance of a chainsaw from someone’s pocket or a dragon swooping in from the sky. The use of Truth’s Essence is not considered an attempt to disbelieve illusionary effects, and therefore works against Horrid Reality. Truth’s Essence has no effect on illusionary effects created by elder powers or luminary powers.

Source: MET - VTM - V2 (2021)