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MET LARP SRD

(2013 BNS MET System)

Conflagration

Level 3
1 Blood

Daimoinon • Level 3

Not all of the powers of Daimoinon are subtle. Some are intended to strike fear into the innocent, and to fulfill the threat of pain and destruction against those who defy your will. By invoking this power, the user calls up searing green fire from the realms of her infernal patrons, exulting in the cruelty of the damned.

Cost

1 Blood

Focus

Intelligence

You can use Conflagration during Celerity rounds.

System

Spend 1 Blood and use your standard action to launch a bolt of hideous green flame at your target. This fire is clearly infernal in origin. To strike your foe with fi re, you must win an opposed challenge using your Mental attribute + Academics versus the target’s Physical attribute + Dodge. If you are successful, your target takes 2 points of aggravated damage as she is consumed by the damned flame.

Conflagration is a Mental power and, as such, cannot be used during Celerity rounds. You may repeatedly activate Conflagration against a target; this is an exception to the rule that prohibits a character from using a Mental power on the same target immediately after failing. If you fail a Conflagration challenge against an opponent, you may try again against that same opponent (or someone else) during the next turn.

The infernal flames of Conflagration are fleeting, and fires ignited by the use of this power dissipate within three rounds.

Exceptional Success

The target takes 3 points of aggravated damage instead of the standard 2.

Source: MET - VTM - Core Book