MET LARP SRD
(2013 BNS MET System)
King of the Mountain
Fortitude • Level 6
With your mastery of Fortitude, no threat is unstoppable. Attackers bounce off you as if you are a brick wall, and the sheer force of attacks that would move you are turned back upon your assailant.
System
You do not move unless you want to move. Any outside influence, effect, power, combat maneuver, or weapon trait that would cause you to move from your current spot by taking steps (Knock Back), falling prone (Knock Down or Knock Out), or disarming you (Disarm), automatically fails. King of the Mountain only affects powers that directly seek to inflict these effects. For example, a vampire using the Movement of the Mind power Repulse to move you would automatically fail, but the use of a Dominate power to compel you to lie down or surrender your weapon functions normally. In addition, if an opponent unsuccessfully uses a melee or unarmed attack against you, she moves 2 steps back from the point of impact. Characters whose backward trajectory causes them to collide with a solid object take 1 point of normal damage. Once learned, this power is always active unless you choose not to use it.
Source: MET - VTM - V2 (2021)