🦇 VAMP.BYNIGHTSTUDIOS.COM has moved — This is the new & improved SRD! 🦇

MET LARP SRD

(2013 BNS MET System)

Phantom Hunter

Level 6
3 Blood

Obfuscate • Level 6

Legends tell of hunters who stalk the night, striking from nowhere and remaining unseen, like an invisible wind. These tales only serve to remind vampires that they are never safe; their every move is watched, and silence often precedes the storm.

Cost

3 Blood

System

When an event happens that would normally end your Unseen Presence, you can spend 3 Blood to activate Phantom Hunter. For the next three seconds, you can continue to take actions that would ordinarily break your Unseen Presence, without becoming visible. If you utilize Phantom Hunter during combat, the protection it grants continues only for the duration of one everyman round. For the remainder of that everyman round, you can attack, be attacked, speak out loud, and interact with your environment without becoming visible. However, if you are still interacting with your environment or with another character at the end of the everyman round, you then become visible. If you are no longer engaged in an action that would break your Unseen Presence at the end of the everyman round, your Unseen Presence remains active.

Phantom Hunter can be activated at any time, even before your turn in the initiative order. For example, if you are struck before your initiative, you can activate Phantom Hunter at that moment.

If you attack someone while you are under the effects of Phantom Hunter, the victim catches a brief glimpse of you during the attack and can retaliate on her next initiative. Other characters do not see you and cannot target you with an attack, unless they have the ability to pierce your Unseen Presence, such as by using Auspex or similar powers.

Example: Bolviar has concealed himself with Unseen Presence and sees his rival, Theodoro. He approaches Theodoro and uses a standard action to punch him, saving his simple action for use later in the round. When he attacks, Bolviar spends 3 Blood to activate Phantom Hunter, so that the attack will not break his Unseen Presence. Theodoro catches a brief glimpse of Bolviar during the attack, but to other observers, it appears as though Theodoro was struck by an invisible force. When Theodoro’s initiative comes up in that first everyman round, Theodoro exercises his option to attack Bolivar, and succeeds in grappling him. Because the everyman round has not yet ended, Phantom Hunter is still active. The Grapple does not break Bolviar’s Unseen Presence. After being grappled, Bolivar expends the simple action he’s been saving, attempting to escape Theodoro’s Grapple. If Bolivar succeeds in breaking out of the Grapple, he will remain invisible. If he fails to escape the Grapple, he will still be interacting with another character when the everyman round ends. If this happens, Phantom Hunter’s effects will end, and Bolivar’s Unseen Presence will then fail.

Source: MET - VTM - Core Book