MET LARP SRD
(2013 BNS MET System)
Love
Presence • Level 6
Vampiric blood holds many powers, from the command of mental facilities to the might of pure strength or speed. But many elders argue that the ability to sway emotions through the chains of the blood bond are the most effective and insidious power of all. Certainly, those who can evoke the obsession of blood-bound love without actually forcing another to drink their blood have an advantage in vampiric culture — a terrible, frightening advantage. Those who fall under the effects of such a creature’s power will move heaven and earth, betray friend and ally, and even sacrifi ce themselves, all on behalf of their beloved.
Love is a dangerous thing, as it completely alters its subject’s emotions and personality toward the enthralling vampire. Such a victim is suddenly affected by a stage three blood bond for the next hour.
Once Love wears off, the subject attempts to rationalize the actions she took while under the sway of this discipline. However, unlike Entrancement, a user of this power can persuade her target to do dangerous and atypical things. If, while affected by Love, the target engaged in particularly abnormal activities or acted against her ethics or beliefs, she will almost certainly realize her emotions were forcibly manipulated.
Cost
3 Blood
System
To activate Love, spend 3 Blood, expend your standard action, and make an opposed Social challenge against your opponent, using the Presence test pool. If you succeed, your target is suddenly affected by a stage three blood bond to ward you for the next hour.
If you use this power on the same target twice in one evening, reduce the duration of the second application of Love in half, so that it lasts for 30 minutes. This penalty is cumulative. The second time you use Love on one target, the duration is a half hour; the third time you use Love on that target in the same evening, the duration becomes 15 minutes; and so forth.
Source: MET - VTM - Core Book