MET LARP SRD
(2013 BNS MET System)
Scourge of Arikel
Presence • Level 7
The pomp and grandeur that surrounds royalty serves to signal not only their wealth but also their power, enabling them to call for silence or obedience with only a few sharp words. Those who gaze upon such resplendence understand the terrible danger that comes with disfavor and know that their place is to obey. With this power, your ire becomes a threat, as even a darting glare or an angry look carries crushing emotional weight. While this power is commonly credited to the Toreador Antediluvian, members of other clans with Presence are known to attribute it to their own founder.
Cost
1 Blood
System
Spend 1 point of blood and your simple action as an overwhelming and baleful aura surrounds you. Any who look upon you will intuitively understand that crossing you is likely to carry harmful consequences. For the next 10 minutes, anyone who loses to you in a Social challenge who is within your line of sight suffers 3 points of aggravated damage if you choose. The other party suffers this damage regardless of whether you are the aggressor or defender. If the other party relents to you, they do not suffer this damage. This damage does not constitute an attack or damage for the purpose of powers where such actions could cause them to end, such as Majesty or Eyes of the Cobra.
If you are engaging in a mass challenge, each defender who loses to you suffers the damage individually. If you are the aggressor in a challenge where the outcome would cause the defender damage, such as Horrid Reality, calculate the damage from this power as separate for the purpose of damage reduction effects such as Fortitude. Note that the category of a challenge is tied to the defender’s test pool; you may use this power only if you are defending with your Social attribute or if the defender is defending with her Social attribute.
Source: MET - VTM - V2 (2021)