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MET LARP SRD

(2013 BNS MET System)

Umbral Huntress

Level 3
1 Blood

Spiritus • Level 3

As an Ahrimane advances in her study of Spiritus, she learns that the Umbra is home to more hostile and terrifying things than Beast Spirits. Your knowledge of such creatures coupled with your spiritual evolution has granted you predatorial dominance over two worlds. No longer limited to mundane prey, you may hunt the creatures of the Umbra, feeding from your supernatural quarry just as you would a mortal.

Cost

1 Blood

Focus

Manipulation

You can imbue your weapons with spiritual power causing them to glow with the brilliance of moonlight. While Umbral Huntress is active, your throwing, firearms, and melee attacks inflict aggravated damage, and cause one additional level of damage to spirits.

System

Once purchased the following benefits are always active: your brawl and melee attacks can damage spirits in the umbra even if they have not manifested (though you must still be able to see them through powers such as Wyld Eyes); and you may feed on the Gnosis of spirits in the same way you can feed on the blood of humans. For every Gnosis drained you gain a Blood point.

In addition, you may spend 1 Blood and a simple action to imbue your brawl attacks with spiritual energies. This manifests as a set of spiritual claws made of brilliant glowing moonlight. These claws do aggravated damage and stack with the Feral Claws’ Wits focus if you have that Protean power. When striking spirits, the claws do one additional level of damage. This ability lasts for one hour or until you end its effects.

Source: MET - VTM - V2 (2021)