MET LARP SRD
(2013 BNS MET System)
Wyld Eyes
Spiritus • Level 1
The natural world extends beyond the limits of what most vampires can perceive. Through your studies you have developed the ability to see things that even the most mystical and potent elders cannot. By chanting in shamanistic tongues and smearing your own vitae over your eyes, you can extend your senses into the spiritual realm of the Umbra. You can see to the other side of the gauntlet and even converse with willing spirits and Beast Spirits.
Cost
1 Blood
Focus
Manipulation
Your skill and demeanor when interacting with spirits puts them in a more favorable disposition. By spending a simple action to converse with a spirit and succeeding on an opposed challenge, you can automatically learn the spirit’s name, stock rating, and its native affinity (Weaver, Wyld, or Wyrm). For more information on affinities see Mind’s Eye Theater: Werewolf the Apocalypse.
System
Spend 1 point of Blood and use your simple action to open your eyes to the spirits and the Umbra. You can now see and converse with any spirit that happens to be active near you within the Penumbra. However, if they realize that you can see them the spirits can attempt to supernaturally hide from you by using gifts such as Blur of the Milky Eye. With concentration this power also gives you the ability to see fully into the Umbra from the Material Realm.
Wyld Eyes lasts 1 hour, although it may be reactivated at the conclusion of its duration by spending an additional point of Blood and a simple action. This power allows you to see spirits, but not wraiths or other types of supernatural creatures. Wyld Eyes does not pierce supernatural powers of concealment, such as Obfuscate or Blur of the Milky Eye, but it may be combined with other sensory powers such as Heightened Senses.
While most spirits will hide from or ignore a Vampire, Beast Spirits are generally interested in those that practice Spiritus, having rarely encountered a vampire that can truly interact with spirits and their world. As such, Beast Spirits are the most receptive to attempts at communication, often choosing to speak in a tongue akin to feral whispers. In this manner an Ahrimane can communicate with a willing Beast Spirit. Other spirits rarely communicate or interact with the undead.
Source: MET - VTM - V2 (2021)