MET LARP SRD
(2013 BNS MET System)
Addiction
The Path of Corruption ⢠Level 4
You have the power to trigger an uncontrollable hunger in your victim, creating a physical and psychological dependence that drives all of her thoughts and motivations. This addiction must have a speciļ¬c focus, such as a sensation, substance, or speciļ¬c action normally considered taboo.
Cost
1 Blood
Focus
Intelligence
Targets affected by your Addiction gain a Derangement trait. Additionally, your addictions cannot be overwritten by other thaumaturges, unless the other thaumaturge is also Intelligence-focused. Other uses of this power simply fail when targeting a subject you have already Addicted.
System
If you wish to addict a subject to a sensation, substance, or action, she must ļ¬rst encounter it. The thaumaturge then spends a Blood, uses her standard action, and makes an opposed challenge to enact Addiction.
If you succeed, the victim gains one Compulsion or Obsession derangement for the rest of the night; you determine that derangementās trigger, based on your manner of temptation. If a character is subjected to a second use of this power, the new effects overwrite the older application. For more information on Derangements, see Chapter Five: Merits and Flaws,
No individual can become addicted to something that causes damage (normal or aggravated) through the use of this power.
Exceptional Success
The Addiction inļ¬icted by this power lasts for two game sessions or one month, whichever is longer.
Source: MET - VTM - Core Book