MET LARP SRD
(2013 BNS MET System)
Elemental Form
The Path of Elemental Mastery • Level 4
Ancient legends describe wizards with the ability to transfigure their shapes into the form of ordinary objects. You have the power to transform your body into any inanimate object with a mass roughly equal to your own.
Cost
1 Blood
Focus
Intelligence
When you assume Elemental Form, you can become an object as small as half of your normal size, or as large as twice your normal size.
System
Spend 1 Blood and use your standard action to assume the shape and form of any object that is of a size roughly equal to your own. You retain your senses, but are unable to move under your own power. The object you become functions exactly like a real object of its type — becoming a television means you can be plugged in and turned on, with no harm inflicted to you. This power lasts for the remainder of the night.
You do not have access to disciplines while in this form. While using Elemental Form, your attributes and health levels remain the same, but you may be more difficult or easier to harm at the Storyteller’s discretion. If you turn yourself into a glass vase, a blow from a hammer might inflict 10 points of normal damage instead of the standard 1. Conversely, if you turn yourself into a boulder, you’re probably immune to a dagger-wielding Toreador’s attack. Transforming into an inanimate object provides no protection against Mental and Social powers.
Characters using Elemental Form have no mystic ability to remain cohesive. If an individual transforms into dust, air, or water, she will probably be dispersed and die within a few turns. Elemental Form is a transformative power and cannot be combined with other transformative powers. You can end this transformation at any time by expending a simple action.
Source: MET - VTM - Core Book