MET LARP SRD
(2013 BNS MET System)
Summon Elemental
The Path of Elemental Mastery • Level 5
You have the power to summon and command one of the elemental spirits of the world. These elementals are spirits animated by one of the primary elements: fire, earth, water, or air. Such creatures are not friendly allies, but slaves to your will.
Cost
1 Blood
Focus
Intelligence
The duration of Summon Elemental extends to five minutes.
System
Spend 1 Blood and use your standard action to summon an elemental. Once summoned, the elemental spirit follows the thaumaturge’s mental commands for the next three turns, acting on the summoner’s initiative. After the duration expires, the elemental peacefully returns to its homeland, unless it was abused during its summoning. Abusing the spirit causes it to attack you once the duration expires.
A summoned elemental is not subtle and represents a huge potential Masquerade breach. By default, an elemental spirit is a 6-point Stock NPC with no powers or skills. When you summon your elemental, you may choose one of the following special abilities:
• Fire Elemental: Your elemental has the skill focus “Ranged Attack: Fireball” and can throw balls of fi re, which inflict 2 points of aggravated damage to anyone they hit. Anyone touching your elemental takes 1 point of aggravated damage. Anything flammable that touches your elemental is lit on fire. • Earth Elemental: Your elemental has the Brawl skill focus and has 5 dots of Fortitude. • Water Elemental: Your elemental is immune to Physical damage. Anyone struck by your elemental takes no damage, but is knocked prone. Your elemental moves at double speed while in the water. • Air Elemental: Your elemental can fl y at normal speeds and is immune to Physical damage. Anyone struck by your elemental takes no damage, but is knocked prone. You can control only one elemental at any one time. If you use this power again before its duration expires, your control transfers to the new elemental, and the previously summoned elemental is set free to act on its own. Released elementals often attack their summoners before returning to their own plane of existence.
Source: MET - VTM - Core Book