MET LARP SRD
(2013 BNS MET System)
Bonecraft
Vicissitude • Level 3
At this level of mastery, you can shatter bone with a touch, lengthening or shortening it as you will. The secrets of anatomy and the physical form are yours to command, and you have the capacity to cause terrible harm — or create twisted playthings of flesh and bone.
Cost
1 Blood
Focus
Manipulation
When you activate Bonecraft, you may choose to apply two of the above modifications instead of only one. You cannot apply the same modification more than once.
System
Spend 1 Blood and expend five standard actions to radically alter your form or the form of another character who is either willing or unable to move. Using Bonecraft, you can shift or remove bones, muscle groups, nerve endings, and internal organs, warping a physical body into a drastically different, and potentially anatomically improbable, shape. When you use Bonecraft on yourself or another individual, assign one of the following effects to your target. No character can be affected by more than one application of Bonecraft at a time.
• Extra Limbs: Sacrifice 2 health levels in order to grow one or more extra limbs. Once per turn, you can expend your simple action to cause these extra limbs to attack. Attacks from the extra limbs use your normal attack test pool, but do not receive bonuses from disciplines. For example, you cannot use Potence to augment an attack made by your extra limbs. These extra limbs cannot be used during Celerity rounds.
• Tough: Sacrifice up to 3 points of your Physical attribute to gain an equal number of health levels. These health levels are all in the Healthy wound track.
• Transformed Biology: Your heart (and/or other organs) are in unusual places. You cannot be staked, and you may be difficult to kill. Separating your brain from your heart still causes you to meet Final Death, but it can be difficult to behead a vampire who keeps her brain in an unusual place.
• Crippled: You morph your target into a shape incapable of fighting, or, in some cases, moving. You can rob your victim of her simple action, her standard action, or both.
• Body Weaponry: Sacrifice 1 health level in order to transform a part of your body into a weapon. Build the weapon normally, using the rules for creating weapons. Your body weaponry cannot be disarmed, and if it is broken, you can reform it by spending 1 point of Blood.
Health levels and attribute points sacrificed to uses of Bonecraft cannot be regained until the Bonecraft is undone. Like the other powers of Vicissitude, Bonecraft requires you to physically mold your target’s body into the desired shape.
Bonecraft is not a transformative power, but its effects only apply to your normal form. If you use a transformative power, the effects of Bonecraft do not transfer to your transformed shape.
Source: MET - VTM - Core Book