MET LARP SRD
(2013 BNS MET System)
Fleshcraft
Vicissitude • Level 2
The flesh of other creatures is putty in your hands, shifting and stretching as you will it. You can perform drastic alterations to the flesh and organs of any creature you touch.
Cost
1 Blood
Focus
Manipulation
You can use Fleshcraft on a willing target by expending three standard actions, instead of the normal five. Attacks using Fleshcraft now inflict a base of 2 normal damage and inflict 3 normal damage when you score an exceptional success while using this power.
System
If the target is willing, you can spend 1 Blood and expend five standard actions to change another individual’s appearance exactly as you would by using Malleable Visage.
In combat, you can expend a standard action and spend 1 Blood to make a Brawl-based attack augmented by Vicissitude. If your attack succeeds, you viciously smear, twist, or remove hunks of the target’s flesh, inflicting 1 point of normal damage. This damage cannot be reduced or negated, and cannot be increased or modified by other powers. You cannot increase the damage from this attack by using Potence, and you cannot upgrade the damage to aggravated damage by using Feral Claws or similar powers.
Like the other powers of Vicissitude, Fleshcraft requires you to physically mold your target’s body into the desired shape.
Fleshcraft is not a transformative power, but its effects only apply to your normal form. If you use a transformative power, the effects of Fleshcraft do not transfer to your transformed shape.
Exceptional Success
When making a Brawl-based attack, you inflict 2 points of normal damage, which cannot be reduced or negated, and cannot be modified by other powers.
Source: MET - VTM - Core Book