MET LARP SRD
(2013 BNS MET System)
Addiction
You suffer from an addiction to a substance, which must be present in the blood you drink. This can be alcohol, nicotine, hard drugs, or simply adrenaline. Mechanically, a character’s addiction is broken down into one of three categories: amphetamines, hallucinogens, or sedatives. When you take this flaw, you must choose one of these three categories to represent your character’s addiction. You may take this flaw up to three times, each time choosing a different kind of drug, and suffering all of the penalties. For more information on drugs and toxins, see Chapter Six: Core Systems, Drugs and Poison. At the start of the game, or anytime the character feeds, you receive your addiction’s penalty, as follows, for one hour: • Amphetamine: You receive a -1 penalty to all Mental challenges and all challenges requiring coordination or mental dexterity. • Hallucinogen: You are agitated and cannot regain Willpower for the next hour. • Sedatives: You suffer a -5 penalty to challenges based on the Investigation or Awareness skills.