🦇 VAMP.BYNIGHTSTUDIOS.COM has moved — This is the new & improved SRD! 🦇

MET LARP SRD

(2013 BNS MET System)

Thin Blooded

3 pts
General

The derogatory slur “Thin Blooded” refers to those vampires whose Embrace is farthest removed from the original vampiric progenitor: vampires of the 14th or 15th generations. These individuals are always Caitiff, as their vitae is unable to support the traditional hallmarks of a clan. Prophecy states that Thin Blooded vampires will bring about the End Times. During the Nights of Turmoil, these vampires were hunted nearly to extinction by paranoid elders who feared this prophecy was coming true. The blood of such unfortunate vampires is exceptionally weak, and such a creature cannot learn vampiric disciplines as extensively as true Neonates. Some barely appear undead, and others are plagued by eerily realistic dreams of ancient nights. You cannot create blood bonds, nor Embrace childer, nor create or sustain ghouls. Beneficially, sunlight inflicts only normal damage to you, and all your tests to resist frenzy are made as though you have 1 Beast trait less than you currently possess. Only characters with 1 dot in the Generation background (Neonate) can purchase this flaw. Your character is a 15th or 14th generation vampire (your choice). If your character ever diablerizes and gains 13th generation, you must exchange this flaw for the Lesser Generation flaw, and repay the difference in XP. Thin-blooded vampires have three in-clan disciplines (as per Caitiff), but begin play with only 2 free dots of disciplines: 1 dot in two of those in-clan diciplines. Further, you can never raise any discipline (in- or out-of-clan) higher than the 4th dot.