MET LARP SRD
(2013 BNS MET System)
Escape Artist
Notorious tricksters, Ravnos often find themselves trapped in sticky situations. Over the centuries, the clan has developed methods of escaping the consequences of their actions. Ravnos with this merit have the ability to slip away when no one is looking, escaping even the most stalwart prison or restraint. Physical attacks do not prevent the character from fair escaping, unless the attack successfully does damage or unless the Ravnos is grappled. Characters who are physically restrained or imprisoned (not grappled) may study their surroundings for three turns, after which they find a way to escape their bonds. This merit only affects the Ravnos and does not allow the Ravnos to escape from a situation with no logical exit, to escape mental restraints like Dominate, or to move through solid objects.
Clan: Ravnos