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MET LARP SRD

(2013 BNS MET System)

Path of Honorable Accord

3 pts
Morality

Followers of the Path of Honorable Accord are extremely lawful, following a specific three-fold code of commandments: the Tower of Duty, the Tower of Honor, and the Tower of Courage. They twist these rules for their own benefit, using them to entangle (and destroy) others whenever possible. Despite the name, these vampires are not honorable. While they are often virtuous, they are by no means good. Such a vampire epitomizes cruelty, intolerance, tyranny, and absolute authoritarianism. By holding to these laws, an adherent to Honorable Accord seeks to better herself — and rule others. A follower of the Path of Honorable Accord adheres rigidly to her society’s laws, such as the Camarilla’s Traditions, the Sabbat’s Code of Milan, and so forth, and also to any commands or restrictions placed on her by a ruler in that society, such as a Prince’s dictate or the Regent’s edicts. This path is not a Code of Honor. It is absolute, unquestioning, inflexible obedience to the Rule of Law, even when those laws are inherently unjust. Knights have no sense of mercy, emotion, or even interest in anything other than adherence to the absolute letter of the rules. They keep their word because it is a contract, not because they have an emotional commitment; they tie their sanity to the fact that a covenant, once made, must be obeyed. Emotions, compassion, ethics, and morals are meaningless. Where another individual might spare someone who broke the law out of absolute necessity, a follower of this path has no mercy, no virtue, and absolutely no sense of fairness. She has the law, and the law is everything. System: You do not gain Beast traits when performing a sin, as long as you commit that sin while following the absolute letter of the law. If you voluntarily pass up an opportunity to benefit from exploiting a loophole in the rules, you gain Beast traits as though you committed a level 1 sin. If you voluntarily transgress against the law, disobey a command from a superior, break your word, place personal concerns over duty, or fail to severely punish a transgressor against the law, you gain Beast traits as though you committed a level 4 sin. Followers of this path are called “Knights.”