MET LARP SRD
(2013 BNS MET System)
Path of Nocturnal Redemption
Primarily a Sabbat path, followers of the Path of Nocturnal Redemption believe that there must be a higher power and that humanity has failed it. They find evidence to support this belief in the sin and degradation flourishing throughout the world. Vampires are the divine answer to this failure; the dark angels who exist in a state of purgatory on earth as a scourge upon sin.
As children of Caine, vampires must seek redemption; not only for the sins of their creator, but also for their own failings. While adherents to this path no longer concern themselves with human morality, they do believe the vampiric condition is represented by the seven cardinal sins. As part of their quest to experience both sin and virtue, adherents follow a cycle of bestial indulgence and redemption that they refer to as the Divine Tide. By embracing the ebb and flow of sin followed by introspection and meditation on the act of sin, a follower of the Divine Tide can gain a deeper, more spiritual understanding of the vampiric condition. Through this understanding she can redeem herself, and in turn her creator, by guiding and taking confession from those who have lost their faith and succumbed to sin.
System:
You do not gain Beast traits when performing a sin so long as you submit to the Divine Tide by embracing it and seeking forgiveness in order to understand the Beast and find redemption. If you resist the Divine Tide by refusing to indulge, or if you fail to seek knowledge of the Curse when there is little or no risk to yourself, you gain Beast traits as though you committed a level 1 sin. If you refuse to learn from those with greater understanding, kill a mortal touched by the divine without first offering her the Embrace, or refuse to seek confession and redemption, you gain Beast traits as if committing a level 4 sin. Followers of this path are called Martyrs.
Addition to the paths for the Sabbat Setting: Uncommon Paths: Path of Nocturnal Redemption