MET LARP SRD
(2013 BNS MET System)
Death's Scythe
The Path of the Graveborn • Level 2
The iconography of Death carrying a scythe is derived from the Greek god Chronos and Cronus, a lesser god of the harvest who carried a sickle used to cut grain. In mythology, Chronos eating his children was an allegory for time devouring all things. The scythe becomes an image that reminds us that death reaps the souls of the living like a farmer who harvests crops from the field. Manifesting your power over death, you call forth terrible necromantic energies and shape them into the visage of Death’s most terrifying weapon.
Cost
1 Blood
Focus
Appearance
The energy of your Scythe grows to a truly terrifying countenance, gaining the Reach weapon quality. In addition, as an icon of death it imbues a number of zombies under your control up to your dots in the Occult skill with necrotic energies allowing them to do aggravated damage with their unarmed Brawl attacks.
System
Spend a Blood and a simple action to summon an ethereal scythe bathed in a cold blue flame. If you have access to it, you may use the Quick Draw combat maneuver to quickly produce the weapon instead of spending a simple action, but you must pay the cost to activate the maneuver. This weapon is an extension of your necromantic powers and cannot be given to another character nor enhanced by other powers such as Quietus. You may make a successful Melee attack with the weapon it does 1 point of aggravated damage. The weapon possesses the traits Deadly and Brutal. The scythe functions with any Potence powers you have.
Once created, this weapon cannot be broken even with elder levels of potence, nor removed from your hands with the Disarm combat maneuver, nor can it be handed to another character, picked up or used by anyone else. Once conjured, the scythe remains material for 1 hour.
Source: MET - VTM - V2 (2021)