MET LARP SRD
(2013 BNS MET System)
Soul Stealing
The Sepulchre Path • Level 5
The most terrifying power of a spirit necromancer is the ability to tear a soul out of its body, rendering the body torpid or unconscious while the disembodied spirit is within your control. Even creatures who arguably have no souls are affected by your power, lending to signifi cant philosophical discussions about the nature of the ephemeral world.
Cost
1 Blood
Focus
Appearance
In addition to its normal effect, your successful use of Soul Stealing inflicts 1 point of normal damage on your target as the soul is torn from its physical form with extreme violence. This point cannot be reduced or negated.
System
Spend 1 Blood, expend your standard action, and make an opposed challenge using the Necromancy test pool. If you succeed, your target must immediately spend a Willpower to stave off the effects of your Soul Stealing. If she is unable (or unwilling) to spend a point of Willpower, you successfully rip her soul from her flesh. The character’s original body falls into a torpid state and can neither defend itself nor act on its own. While a soul is out of its body, the individual so affected always knows the location of her body, although she has no unusual ability to perceive its surroundings if she is not present in the same location as her physical form.
A soul thus removed from a creature’s body finds itself in the Shadowlands. She can see and hear everything happening around her body, but cannot communicate nor interact with the physical world, unless individuals there have the Medium merit, Necromancy, or similar ability to communicate with ghosts. The individual is not truly a wraith, has no Pathos, and cannot manifest in the real world.
A soul removed by this power cannot be targeted by powers or effects that can only target ghosts. A character affected by Soul Stealing has 9 health levels while trapped in the Shadowlands. If a soul-stolen character runs out of health levels, she is dispersed and unable to act until she returns to her body. If the target was a supernatural creature, the individual still has access to her powers, but cannot spend Blood and cannot attack individuals who are not also in the Shadowlands. Characters in the Shadowlands can attack, and be attacked, by a character whose soul has been removed with this power. After one hour, the creature’s soul will return to her body. This restoration occurs even it would normally be prevented by other powers or effects.
While a soul is missing, that soul’s body retains its always-active Physical powers, such as Fortitude, but is otherwise defenseless.
If an individual using Possession, or a similar power, is targeted by Soul Stealing, the controlling spirit is the one affected, not the quiescent one. If Soul Stealing succeeds, the controlling spirit is the one removed from the body, and the original entity regains control of the physical form. When the effects of Soul Stealing end, a spirit thus removed from a mortal body returns to its native form, not the body it was Possessing.
Exceptional Success
A target must spend 3 points of Willpower to stave off the effects of your Soul Stealing, rather than 1.
Source: MET - VTM - Core Book