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MET LARP SRD

(2013 BNS MET System)

Dark Hands That Feeds

Level 1
Abyssal

Description

This ritual lures out the smallest creatures and abominations that exist within the catacombs of the Abyss through the searing of flesh and the offering of the quintessence of fresh blood. Abyss Mystics have attempted to catalog the differing appearances and characteristics of these disfigured and horrid figures that are lured by this ritual; however, each one has been unique. The only thread that remains common between these creatures is the absence of light, the primality of the Oblivion and its fusion with a bestial nature, and a fierce loyalty to the ritualist who summons them.

Cost:

1 Blood

System

Spend 5 minutes to heat a sigil of metal over a fire and then squelch its flames by dousing it with a point of your Blood. As the blood collects on the floor, it creates a momentary gateway to the Abyss. You can then reach through the gateway, and the lure of your essence will call a creature from the Abyss. After allowing the creature to latch on to you, you then feed it one point of your Blood and pull the Shadow Fiend into your realm. This Shadow Fiend is bound to you and obeys all of your commands, even to the detriment of its own well-being.

A Shadow Fiend is considered a level 3 Stock NPC. It may choose from the following specializations (only one of which may be a discipline specialization): Obtenebration, Potence, Dominate, Brawl, Dodge, Stealth, and Intimidation. This fiend will be your ally and attempt to fulfill your verbal requests for the rest of the night. The fiend has the equivalent of a 5-point Blood pool, but it cannot feed. The Shadow Fiend can spy for you, ferry small objects, and send telepathic reports consisting of images and brief descriptions of events; it will even fight for you. You may only control one Shadow Fiend at a time. If you summon an additional one while another is already under your control, the first one is destroyed.