MET LARP SRD
(2013 BNS MET System)
Memories Lost
Description
Friedrich Nietzsche once said, “If you gaze long enough into an abyss, the abyss will gaze back into you.” To those who dabble in Abyss Mysticism, the truth of this statement is often painfully obvious as they realize that the Abyss is a dark reflection of the best and worst parts of the world. As a Mystic of Abyssal magics, you must often tap into that darkness, fueling the Abyss with the very thing that Nietzsche claimed to separate humanity from animals: memories.
1 Blood
System
By spending 15 minutes staring into a darkened reflective surface (such as a pool of water or a mirror) and coating the edge of the surface with a point of your Blood, you are able to cast one of your memories into the Abyss. The memory can be up to 15 minutes in length and is completely lost and may not be retrieved even with Telepathy. In exchange, the Abyss may give you a random memory which bears some meaning. Often these are memories that involve pain and suffering; the sort that people wish they could forget. The Storyteller will determine what memory, if any, you receive. Frequent use of this ritual may leave you with the Nightmares flaw (See VTM page 264).
You may also use this ritual to attempt to uncover memories lost to the Abyss. The retrieval of your own lost memories requires a Complex quest into the Abyss while the memories of others require an Epic quest and Storyteller approval. This ritual only removes the memory; it does not remove any effects such as Diablerie, Soul Shards, Vinculums, or the implanted memories of others.