MET LARP SRD
(2013 BNS MET System)
Oubliette
Description
Rarely does a Mystic wish to sour her haven with prisoners, but sometimes confinement is necessary. This ritual allows you to create a far more efficient shell for any torpid victim you may come across. Some Mystics even go so far as to use this ritual to transport allies to safety.
1 Blood
System
To prepare this ritual, soak a crystal that is at least 6 inches in diameter in shadow and a point of your Blood for at least a full day. When someone is unconscious or in torpor within your Shroud of Night, you may activate this ritual by using your simple and standard action to etch a sigil onto the glass of the crystal and touch her with it. The torpid body is instantly transported to an Abyssal realm within the crystal. Inside, the victim will remain unconscious and stable even if she is wounded; she will be unaware of the passage of time. Characters within an Oubliette cannot be contacted through Telepathy or similar powers.
This crystal has only 2 health levels, and if it shatters the body within is instantly freed. You may choose to release the body voluntarily at any point in time, so long as the Oubliette is within a Shroud of Night.
After 30 days, the victim’s allies may attempt an Epic Quest (difficulty 3 or higher) to find the victim within the Abyss, so long as they have another Abyss Mystic or another individual capable of traversing the Abyss with them. As a person is not an object, What Once Was Lost may not be used to assist your search and the quest is entirely up to the overseeing Storyteller.
You may have a number of crystals prepared up to your dots in Occult. Once used, a crystal may not be reused for another body; you must prepare a new one.