MET LARP SRD
(2013 BNS MET System)
Science
Description
The modern Information Age allows for all manner of studies. By categorizing and breaking down the world into many different forms, the methods of logic and reason give sentient beings the means to understand the universe, or at least small pieces of it. Education in Science covers techniques of inquiry, modern studies, and a broad range of underpinning work in a diverse range of fields. When you choose the Science skill, you must choose a specific field of study: biology, chemistry, physics, metallurgy, electrical engineering, mathematics, geology, and botany are all possibilities, though such a list is far from comprehensive. You may buy this skill multiple times, each with a different field of study.
System
A character with Science receives 1 additional downtime action, which can only be spent on a downtime action somehow relevant to one of her fields of study. For example, a character with Science: Mathematics might be able to spend this additional downtime action to solve an equation, or a character with Science: Botany might be able to genetically splice two plants together. However, neither skill would generate an additional downtime action to investigate a spooky house. For every additional field of study that the character possesses at a rating of 3 or more dots, she gains another bonus downtime action, which can only be spent on a task relevant to one of her fields of study. (New rules superseding MET:VTM, page 96 denoted in bold.)