🦇 VAMP.BYNIGHTSTUDIOS.COM has moved — This is the new & improved SRD! 🦇

MET LARP SRD

(2013 BNS MET System)

Armor of Darkness

Prerequisites

Obtenebration 3
Fortitude 2

Description

By blending the disciplines of Obtenebration and Fortitude, a vampire can toughen her flesh into a rime of shadow, cloaking and merging her skin with the stuff of the Abyss. This creates a dark, ever-murmuring mantle of chill nightfall, shielding her from both the sun’s rays and the bane of fi re.

System

Armor of Darkness does not require an action to activate or maintain, but can only be activated on your initiative. Spend 1 Blood to sheath yourself in darkness so potent that even sunlight cannot dispel it easily. Unlike most Obtenebration powers, Armor of Darkness is not automatically disintegrated by sunlight; it is supported by the denseness of Fortitude in order to form a more lasting protection. Armor of Darkness lasts for one turn without further expenditures, but you can extend its effects by spending 1 Blood per turn. While Armor of Darkness persists, you are immune to damage caused by sunlight. You also reduce aggravated damage caused by fire or incendiary weapons to normal damage instead.