MET LARP SRD
(2013 BNS MET System)
Bonecraft Prodigy
Prerequisites
Description
Young Tzimisce maintain attitudes about Vicissitude at which their Elders often scoff. While an Elder may spend decades seeking to perfect her body’s form, a Neonate may change hers to suit her mood. It is no surprise that young Tzimisce are far better innovators. Through numerous experiments, you have mastered a variety of techniques expanding your practice of Vicissitude.
System
When you use the Vicissitude power Bonecraft on yourself or another individual, you can choose to assign one the following effects to your target:
Defensive Quills: Sacrifice 2 health levels to create a network of defensive quills that emerge from your skin whenever you spend a simple action to do so. When your quills are extended, anyone who succeeds in challenge against you using the Brawl skill, takes 2 points of normal damage as their flesh is torn by the quills. In addition, whenever you successfully grapple another character, your target takes 2 points of normal damage.
Deformed: You may inflict a punishing disfigurement on a target, which renders her hideous. When you apply this Bonecraft effect, you may remove the Appearance focus from your target. You may also reduce her Social attribute by up to 3 points, if you desire. The Deformed effect does not reduce your target’s mobility.
Elongated Gait: Sacrifice 1 health level to enhance your running physiology. This alteration can be accomplished through a variety of means, such as by permitting quadrupedal running, or extending your ankle and forefoot similar to a kangaroo. Whenever you expend an action on movement, increase the number of steps you can take by one. For example, a character who normally takes three steps per action used for movement could move a total of four steps per action while using this benefit.
Second Stomach: Sacrifice 1 to 3 health levels. For each health level removed, increase your maximum Blood pool by 2. As a marvel of Vicissitude, you retain this additional capacity even if you should assume a different form. This is an exception to the rule limiting Bonecraft alterations only to your natural form. These modifications are adjudicated by the rules for Bonecraft (see MET:VTM, page 168). Selecting any of the above augmentations counts against the maximum number of modifications a character may apply with Bonecraft. Note that Bonecraft is not a transformative power.