MET LARP SRD
(2013 BNS MET System)
Give ‘Em Hell
Prerequisites
Description
In the throng of battle, even well-rehearsed tactics and strategies can fall apart. Whether due to your enthusiasm, grit, or ability to navigate chaos, you have the power to direct and inspire others to feats of tactical coordination, striking repeatedly in rapid succession. Test Pool Social attribute +Leadership skill versus target’s Social attribute + Willpower
System
Spend 1 point of Blood and use a standard action to call for an attack against the target of your choice. If you succeed in an opposed challenge, for the remainder of the current turn and the next two subsequent turns, you and your willing targeted allies can attack a single target as though the target were one size category larger than its current size, allowing your allies to target the designated character with additional Physical attacks. (For more information, see Chapter Five: Core Rules and Dramatic Systems: Updated Stock NPCs.). In order to use this power, your allies must be able to hear your directions and encouragement. For example, it does not function if you are affected by silencing powers such as Silence of Death or the werewolf power Silence the Slain. Multiple applications of this power do not cause additional effects beyond the first instance. If a target is affected by this power a second time, the power’s duration resets.