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MET LARP SRD

(2013 BNS MET System)

Guardian’s Vigil

Prerequisites

Auspex 2
Celerity 2
Fortitude 2

Description

Through careful concentration, you can attune your perceptions to a fixed location, gaining a hyper-awareness of any alterations to the environment. This power is a favorite of sentries, bodyguards, and mercenaries, and it is believed to have once prevented an attack on Justicar Lucinde by an assailant who later escaped.

System

Spend 1 point of Blood and use three standard actions centering yourself through meditation to activate Guardian’s Vigil. So long as you remain within three steps of the spot where you activated Guardian’s Vigil, you automatically detect intruders or active threats that come within five steps of you. Guardian’s Vigil does not allow you to see the appearance of someone who is supernaturally concealed; however, you know someone is present and can still target her as if she was visible. As long as you maintain your Guardian’s Vigil, you cannot be surprised. Any attempts to surprise you resolve in the normal initiative order. In addition, you can perform the Assist Defender mass combat tactic once per turn without using an action to do so. This mass combat tactic can be used during Celerity rounds, but it can only be used once per turn. This power ends if you move or are moved more than three steps away from the spot where you activated it.