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MET LARP SRD

(2013 BNS MET System)

Illusory Augmentation

Prerequisites

Chimerstry 3
Potence 1

Description

Many Ravnos fortunate enough to have survived the Week of Nightmares owe their survival to their capacity to fight, rather than their mastery of chicanery or dharma riddles. Placing faith in tools over trickery, they’ve nonetheless managed to blend their illusory arts with their martial skill in unexpected ways.

System

Expend 1 point of Blood and a use simple action to enhance a weapon you are using with a potent and potentially harmful illusion. You may select an equipment quality of the appropriate type for your weapon from either the melee or ranged equipment quality lists. This quality can be applied even if it would normally break the mundane rules for that quality. For example, using Illusory Augmentation, you can grant the Spread quality to a ranged weapon with an Ammo Capacity of 6. For the next hour, your weapon has the quality granted by Illusory Augmentation in addition to its normal qualities. As with other Chimerstry powers, this illusion may be pierced by use of Auspex or similar powers (see MET: VTM, Chimerstry and Auspex). If the illusion is pierced, you cannot utilize the augmented quality against the individual who successfully sees through your illusion. As this power is illusory, it has no effect against a nonliving target. For example, a sword with the Flaming equipment quality cannot ignite anything, and a pistol enhanced with Ammo Capacity II won’t make for very effective target practice once its actual ammunition is expended. The weapon retains the illusory quality as long as it remains in your hands; should you be disarmed or attempt to hand it to another, the effects immediately cease. No weapon can benefit from more than a single application of this power. Should you activate this power while it is already active, the previous application ends. As a reminder, you cannot benefit from the same quality twice, regardless of the source. Using this power in combination with your attacks does not enable the use of the merit Clear Sighted.