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MET LARP SRD

(2013 BNS MET System)

Martyr’s Defiance

Prerequisites

Obeah 4
Fortitude 3

Description

The preternatural instinct to heal rather than wound allows one to protect others from harm. Healer Salubri are known to use this power when caught by a surprise attack or in an unavoidable combat, using this ability to defend others, in an effort to show that they are honorable.

System

Spend 1 point of Blood and expend a simple action to activate Martyr’s Defiance. For the next five turns, you extend a layer of mystical protection over willing allies within three steps of you. Whenever one of the allies within your sphere of protection is harmed, you may choose to voluntarily accept all of the damage from that attack without the need for the assist defender mass combat tactic. If you do, you can reduce or negate that damage with supernatural powers you possess, such as Fortitude, as appropriate. Any damage-reducing powers the original target possesses do not apply towards reducing or negating this damage; you must use only your own protections. This protection only allows you to heal damage after it is received; individuals under attack still use their own defensive test pools in opposed challenges. You cannot accept a portion of the damage; you must take all of it or none.