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MET LARP SRD

(2013 BNS MET System)

Misleading Wounds

Prerequisites

Obfuscate 3
Fortitude 1

Description

Those who rely on their eyes to determine their enemy’s condition often find that they have sorely misjudged their prey. Battleprowess is not solely a measure of physical capacity, but also of a cunning mind.

System

Any time you take damage, you may choose to appear as though you have more or less Fortitude than you actually possess. When you take damage, you may choose to appear as though you resisted some, all, or none of that damage, regardless of how much damage you actually resist. You may also choose to appear as though you’ve spent Blood to heal, or conversely, you can spend Blood to heal your wounds without the results being apparent. By using this power, you might spend 1 Blood to heal 1 point of damage and make it appear as if you spent 4 Blood healing 4 points of damage. Alternately, you might spend 3 Blood healing and mask the effects from mortal observers, preserving the Masquerade. This power does not change the actual amount of damage you take or heal; Misleading Wounds only affects appearances. Characters with Auspex can attempt to pierce these powers and determine your actual wound levels, using the same system for seeing through the powers of Obfuscate.