MET LARP SRD
(2013 BNS MET System)
Monologue
Prerequisites
Description
Perhaps it is the sound of your bewitching voice, the labyrinthine wit of your spurious logic, or your sheer and unadulterated gall in the face of true danger, but you have the ability to grasp your enemy’s attention and hold it like a vice. You engage your targets in conversation, preventing them from initiating an attack until you have had your full say.
System
Spend 1 Blood and start talking to activate Monologue. Monologue lasts for one full turn for each dot of the Subterfuge skill you possess or until you stop talking. While this power is active, anyone who intended to attack you must either engage you in conversation without attacking or leave. You cannot force others to like you or divulge specific information, but they must engage in conversation as long as you continue talking, or until you reach the maximum duration allowed by your Subterfuge skill. Once your Monologue expires, opponents can attack you normally, and you cannot activate this power again for the next hour. If you attack, use a supernatural power that targets another character, or attempt to move away from aggressors, Monologue ends immediately. Monologue does not protect your allies. Individuals affected by Monologue do not lose the ability to attack, only the ability to target you with an attack.