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MET LARP SRD

(2013 BNS MET System)

Ominous Premonition

Prerequisites

Daimoinon 2
Auspex 2

Description

Few things terrify Baali as much as the power of True Faith and those who wield its power. By calling upon ancient pacts forged with dark, forgotten gods, you can sense the presence of such dangers in your immediate vicinity, offering you the opportunity to avoid them before they can harm you.

System

Spend 1 point of Blood and expend three standard actions meditating to extend your senses throughout the immediate area. Once finished, you supernaturally sense how many characters with True Faith, followers of the Via Caeli, or members of the Salubri clan are within 100 feet of you at the time of your power’s completion. You learn the total number of these individuals, without knowing the specific category to which they belong. If a character falls into multiple categories, she is only counted once by this power. You also become aware of whether holy relics exist within the area. A Storyteller should moderate the use of Ominous Premonition. Discreetly inform the Storyteller that you are using this power; she should take care to keep your query a secret. If you become aware of a character or object’s presence via Ominous Premonition, you do not know exactly where it is located, nor are you certain of what or who it is. In addition, if you possess the Haven background, you become immediately aware if objects or individuals that can be sensed with Ominous Premonition enter your haven at any time. This effect wakes you if you are asleep, or it otherwise alerts you to the presence of danger.