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MET LARP SRD
(2013 BNS MET System)
Second Wind
Prerequisites
Fortitude 3
Potence 1
Description
Although all vampires can heal their wounds, your ability to repair damage to your flesh and bone is marvelous to behold. With concentration and a short space of time, you can force your body to reject its damage, repairing even the most terrible wounds.
System
Spend 1 Blood and spend two full turns in concentration, taking no other action except movement. By using Second Wind, you can convert all aggravated damage you have taken into normal damage.