MET LARP SRD
(2013 BNS MET System)
Shadowcrafting
Prerequisites
Description
Ancient and petty philosophers once equated shadows with falsehoods, citing their fleeting and intangible nature. To you, such narrow epistemology is irrelevant; after all, the philosophers are dead and you are not. Indeed, you have the power to refute their misguided notions through a means to infuse natural shadow with the power of your blood. This process grants it form, substance, and permanence, allowing for the creation a variety of useful objects. These items serve equally well as objets d’arte and weapons of war.
System
You have the power to solidify shadow into solid substance, making a variety of useful and artistic objects. To do so, you must expend a measure of your vitae as you craft an item from a natural source of shadow. Spend 1 point of Blood and expend a standard action to create objects small enough to lift or wield with one hand. Creating objects that require two hands to lift or use require you to expend 2 points of Blood and two standard actions. Crafting person-sized objects, such as a suit of armor, require you to spend 3 points of Blood and three standard actions. You may choose to create even larger objects, spending Blood across successive turns if necessary, provided there is a natural shadow of comparable size on which to draw. This solidified shadow is cool to the touch, durable, and sharp enough to be used as a weapon. Items created with Shadowcrafting are impressive in appearance; however, they appear obviously supernatural, and if viewed by mortals, could cause Masquerade problems. Objects created during game sessions last the remainder of the night. However, you may choose to use this power in conjunction with your downtime actions to create objects out of more enduring shadow in accordance with the crafting rules (see Mind’s Eye Theatre: Vampire The Masquerade, Chapter Seven: Dramatic Systems, Downtime Actions, Crafting). When creating objects using this power, you determine the object’s form and equipment qualities using the normal rules for equipment selection; however, you cannot use this power to create anything mechanical in nature, such as a computer or an automobile. All objects created using Shadowcrafting also gain the bonus quality Crystalline, which does not count toward its maximum number of equipment qualities.