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MET LARP SRD

(2013 BNS MET System)

Sloughing the Serpent’s Skin

Prerequisites

Serpentis 3
Fortitude 2

Description

When a serpent sheds its skin, the process allows both growth and renewal, divesting the creature of the trappings of its former self. You, however, can shed your skin for a more utilitarian purpose, offering protection to an acolyte or a devotee, or tasking a servant with carrying out duties in your name. It is believed this technique was developed by a Viper devotee who received a vision of Apophis.

System

Once per game session, you can spend 10 standard actions wriggling out of your skin. The resulting mass can be worn by another individual, conferring one of two benefits to her, depending on the nature of the skin, as follows:

  • Serpentine Skin: If you shed your skin while you had the Serpentis power Skin of the Adder activated, anyone who wears your skin gains the benefits of that power as if it were active, including the bonus from the Charisma Social attribute focus, if either you or she has it. While wearing your skin, the wearer appears lithe and serpentine, as if she had activated the power herself. The skin conveys no additional benefit if the wearer activates Skin of the Adder on her own.

  • Humanoid Skin: If you shed your skin in while in your natural, humanoid form, anyone who wears your skin takes on your appearance, seeming to all onlookers to be a perfect physical copy of you, including your height, weight, and presented gender. At the next sunset after you shed it, the skin desiccates and becomes unwearable. Except as explicitly stated in the benefits listed above, your skin does not confer your Social attribute focus to the wearer, nor does it change the wearer’s aura. If a mortal or ghoul wears your skin, she can wear your skin during daylight hours. Wearing the skin created by this power is a major transformation power and cannot be combined with other major transformation powers. The skin itself is flexible, but it does not stretch to accommodate other major transformations. Should the wearer assume such a form, the skin either tears irreparably or hangs uselessly, at the Storyteller’s discretion.