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MET LARP SRD

(2013 BNS MET System)

Engulf

Level 4
1 Blood
Thaumaturgy

The Lure of Flames • Level 4

With a gesture, you can mystically scorch a target, forcing your victim to spontaneously burst into flames. This agonizing fire continues to burn until the victim manages to take specific actions to extinguish it.

Cost

1 Blood

Focus

Wits

It requires three actions (standard or simple) to smother the flames caused by Engulf.

System

Spend 1 Blood, use your standard action, and make an opposed challenge to Engulf a target within 20 steps of your location. If you succeed, the target bursts into flames, suffering 2 points of aggravated damage. Further, the victim is lit on fire, taking 2 additional points of aggravated damage at the end of each successive turn until the victim uses two actions (simple or standard) to smother the flame. Anything the victim touches while on fire has the potential to likewise catch fire, at the discretion of the Storyteller. You can Engulf a target multiple times in successive turns, causing cumulative damage as the victim repeatedly combusts. However, no matter how many times a victim suffers the effects of individual uses of Engulf, she still only takes 2 points of aggravated damage from fire on successive turns.

Exceptional Success

Your use of Engulf does an extra level of aggravated damage, for a total of 3 points of aggravated damage per strike. An exceptional success does not increase the damage your target takes from burning on subsequent rounds.

Source: MET - VTM - Core Book