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MET LARP SRD

(2013 BNS MET System)

Wooden Tongues

Level 2
1 Blood
Thaumaturgy

The Path of Elemental Mastery • Level 2

You have the ability to listen to the wild spirits that live inside of an inanimate object. Such spirits are often pedantic and concerned only with that which interests them. If you can convince them to pay attention, you can learn a good deal of information about activities that the spirit has witnessed. Keep in mind that the experiences that interest you might not interest a coffee maker

Cost

1 Blood

Focus

Perception

Your use of Wooden Tongues lasts for an hour, rather than five minutes. Additionally, you can overhear the mumbled conversations of inanimate objects all around you, which provides warning when another individual approaches. As long as you are able to hear, you are aware of anyone who comes within five steps of you. Even if you cannot directly see a character, you can approximate her location by listening to the ambient chatter surrounding you. This effect cannot be used to detect characters hidden by supernatural powers

System

Spend 1 Blood and use your standard action to activate Wooden Tongues. For the next five minutes, you have the ability to communicate with the spirits that live inside everyday objects and can bid them to communicate with you. The nature of the object determines the personality of the spirit; a knife will have a sharp personality, whereas a coffee maker might be very excited.

A spirit will answer basic questions truthfully, but unfamiliar concepts may confuse it. You can reasonably expect answers to the following types of questions: • What is your function? • Has anything interesting happened around you? • What did the person who ran by moments ago look like? • Has anyone been fighting here recently?

Inanimate objects accessed by this power cannot detect characters hidden by supernatural powers.

Source: MET - VTM - Core Book