MET LARP SRD
(2013 BNS MET System)
Fluctuation
The Path of Weather Mastery • Level 2
You have learned to subtly control the local weather patterns, slowly fluctuating the temperature up or down according to your needs.
Cost
1 Blood
Focus
Intelligence
In addition to the standard effects of Fluctuation, you can spend 1 Blood and use your standard action to raise or lower the temperature in an area up to the size of a large ballroom. You can set the temperature anywhere between -20 degrees Fahrenheit and 120 degrees Fahrenheit. At its coldest, this power can freeze water in three turns. At its hottest, it can cause unprepared mortals to suffer from heat stroke, wither plants, and dry out inanimate objects within a few minute
System
Spend 1 Blood and use your standard action to alter the temperature within a one-mile radius. You can raise or lower the temperature by up to 5 degrees Fahrenheit for each dot you possess of the Occult skill. This temperature change happens slowly, shifting 1 degree each hour until it reaches the desired level. Once there, power persists for one hour for each dot you possess of the Occult skill, before the temperature slowly returns to normal.
Source: MET - VTM - Core Book