
Vampire: The Masquerade
A world of personal horror where immortal predators hide behind human facades, playing deadly games of politics and power while fighting their inner Beast.
The Sects
Camarilla
The ivory tower of vampire society, maintaining the Masquerade at all costs.
Core Principles:
- The Masquerade
- Domain
- Progeny
- Accounting
- Hospitality
- Destruction
Sabbat
Fanatical sect that embraces their monstrous nature and rejects humanity.
Core Principles:
- Freedom through Monstrosity
- Pack Loyalty
- Prepare for Gehenna
Anarchs
Rebels against both Camarilla and Sabbat, seeking freedom from ancient tyranny.
Core Principles:
- Self-Determination
- Equality
- Reject Elders
Key Concepts
The Masquerade
The great conspiracy to hide the existence of vampires from mortal society. Breaking the Masquerade brings swift and terrible punishment.
The Hunger
The terrible thirst for blood that drives all vampires. Resist it too long, and the Beast takes control.
The Beast
The monstrous nature within every vampire. It whispers of violence and feeds on fear, always seeking to overwhelm humanity.
Elysium
Sacred neutral ground where vampires can gather safely. Violence is forbidden, making these places centers of intrigue and politics.
Ready to Embrace the Darkness?
Create your character, choose your clan, and enter the eternal struggle between humanity and the Beast.













