Vampire Ankh

Vampire: The Masquerade

A world of personal horror where immortal predators hide behind human facades, playing deadly games of politics and power while fighting their inner Beast.

The Clans

Banu Haqim
Brujah
Gangrel
Ventrue
Lasombra
Malkavian
Ministry
Nosferatu
Ravnos
Salubri
Toreador
Tremere
Tzimisce
Hecata

The Sects

Camarilla

The ivory tower of vampire society, maintaining the Masquerade at all costs.

Core Principles:

  • The Masquerade
  • Domain
  • Progeny
  • Accounting
  • Hospitality
  • Destruction

Sabbat

Fanatical sect that embraces their monstrous nature and rejects humanity.

Core Principles:

  • Freedom through Monstrosity
  • Pack Loyalty
  • Prepare for Gehenna

Anarchs

Rebels against both Camarilla and Sabbat, seeking freedom from ancient tyranny.

Core Principles:

  • Self-Determination
  • Equality
  • Reject Elders

Key Concepts

The Masquerade

The great conspiracy to hide the existence of vampires from mortal society. Breaking the Masquerade brings swift and terrible punishment.

The Hunger

The terrible thirst for blood that drives all vampires. Resist it too long, and the Beast takes control.

The Beast

The monstrous nature within every vampire. It whispers of violence and feeds on fear, always seeking to overwhelm humanity.

Elysium

Sacred neutral ground where vampires can gather safely. Violence is forbidden, making these places centers of intrigue and politics.

Ready to Embrace the Darkness?

Create your character, choose your clan, and enter the eternal struggle between humanity and the Beast.