Back to Lore

Ventrue antitribu and akuma of Mikaboshi

Ventrue
Generation 10

Background

Top of his high school class, business degree from UCLA, hot prospects in Silicon Valley… Peter Kwan’s future looked very bright indeed. In the early ‘90s, he found a job advising computer geeks how to run businesses, earning himself a nice condo in the Bay Area and living the high life.

With money and success came a chance to enjoy the best clubs and restaurants, and all the pleasures that a city like San Francisco offered. Peter worked as hard as he played. Eventually, Peter received a job offer he just couldn’t turn down. The salary and benefits were amazing, but what was even more impressive was his new boss.

Jochen Van Nuys was the kind of man Peter wanted to be from the moment he set eyes on him. He was smooth and in control of everything around him. Peter found himself saying yes to the offer even before thinking about it. The job was all he could have hoped: serious high-level corporate money management of the type Peter expected the Security Exchange Commission would love to know about.

It also meant invitations to the best parties in town, where Peter uncovered more about his employer. By the time Peter knew the truth, he was already bloodbound to Van Nuys. Not long after that, he was a loyal ghoul, handling his regnant’s business affairs by day and helping the Ventrue gain control of certain key interests in the city.

What he didn’t know, at first, was that everything Van Nuys was doing didn’t necessarily meet with the approval of San Francisco’s Prince Thomas, but that wasn’ t something he needed to know. Within a year, Van Nuys was most impressed with Peter’s work and offered him a promotion. Peter knew what he wanted and Van Nuys gave it to him. In his Embrace, Peter joined the Kindred.

It wasn’t long before Jochen Van Nuys was Prince of San Francisco and Peter Kwan was a rising young star in the new prince’s entourage. He adapted to unlife well SAN FRANCISCO BY NIGHT 102 enough and found pleasures and challenges aplenty to keep him entertained. In fact, he enjoyed a few too many pleasures.

Peter’s work slipped and his sire was not pleased, but he always managed to make up for it and stay ahead of the game. The future still looked promising for Peter Kwan, until the arrival of the Cathayans. Rumors concerning the Asian vampires circulated for months before word of their intentions came from Hong Kong and Los Angeles.

Anarch survivors of the LA purge made their way into San Francisco. As a precaution, Van Nuys entrusted Peter with going into Chinatown to “assess the situation.” Peter went reluctantly, but he found Kuei-jin — or more precisely, they found him. The Hollow City wu encountered Peter Kwan before any other Kuei-jin had found him.

Chan Te showed exceptional mercy in not destroying the Kin-jin on the spot. No, the time was coming when he would need to strengthen his wu’ s ranks, and he saw the same potential others did in the young Kwan. Months of torture, manipulation and spiritual “adjustment” bent Peter Kwan to Chan Te’s purpose. The young Ventrue increasingly felt disdain and even hatred for his sire and former mentor.

In the end, he accepted Mikaboshi as his lord and master and pledged himself to the cause of the Hollow City wu . Then he was ready to return to his sire, with a tale of Kuei-jin scouts holding him hostage and torturing him for information. Van Nuys had by then lost his position as prince and become a New Promise Mandarinate minister.

In need of allies, Van Nuys happily accepted his pupil back into the fold. Now Peter Kwan plays a dangerous game, gathering information for Chan Te and playing the Kindred and Kuei-jin against each other. Currently no one in the Mandarinate knows of the viper Van Nuys has clasped to his bosom, and Kwan intends it should remain so until it is too late.

Character Description

Peter Kwan is a fairly handsome Asian man with an expensive haircut and even more expensive taste in clothes. He still looks the part of a hip, successful young businessman, and he carries all the expected accouterment with him: cell phone, PDA, Rolex, etc. He defers to his superiors but otherwise takes charge in any situation in which he’s involved. Roleplaying Notes: Chan Te and Lord Mikaboshi opened your eyes to the reality most Kindred don’t understand. You have seen the Wicked City’s streets and know it as your home. When the time comes, you’ ll stand inside one of its towers and survey those parts you rule in Mikaboshi’s name. Those wise enough to see the inevitability of the Yama Kings’ victory may be fortunate enough to serve you. Those who aren’ t will suffer for their short sightedness. You are poised to carry out your master’s will. No one suspects you, nor will they so long as you don’t give them a reason.

Ventrue antitribu and akuma of Mikaboshi
ClanVentrue
Generation10
NatureFanatic
DemeanorDirector

Character Sheet

Virtues

Courage
Conscience
Self-Control

Morality

Humanity

Backgrounds

Contacts
Resources
Mentor (Van Nuys)
Allies (Hollow City)

Disciplines

Auspex
Celerity
Dominate
Presence
Fortitude

Other

Sire
Jochen Van Nuys
Embrace
1996
Willpower
5 The Camarilla is an organization at war, and their battleground is San Francisco. One by one, the sect has been ferrying in heavy hitters to retake the city. At the very least, this should create a kind of power inflation that will offer the Inner Circle some insight into the Cathayans’ methods, habits and capacities. If it also forces the invaders out, so much the better. Perhaps more impressive is the degree to which the clans work together. Even the crusade against the Sabbat has not, thus far, spurred this degree of active cooperation. There is little doubt, however, that this sense of solidarity stems from the various clans vying for the choice plum of San Francisco on the Pacific Coast’ s orchard. Participating CHAPTER FIVE: HONORED SHEN 103 in the process now can only solidify their hand in what was once the Ventrue’s “old boys club.” The Ventrue currently handle the administrative issues. The Inner Circle tapped some very old and very powerful generals to advise and direct the campaign against the Cathayans. The Blue Bloods assume responsibility for marshaling the so-called infantry clans (typically the Brujah, Nosferatu and sometimes Gangrel) into cohesive units. The Tremere, meanwhile, guide the Camarilla’ s intelligence and psychological operations. San Francisco has traditionally been a bastion of Ventrue and Toreador influence, though many Toreador left the city in recent years, following the Bohemian crowd that was priced out of the city by the dot.com influx. Another recent phenomenon impacting vampiric demographics is the flow of anarch refugees and repentant former anarchs, which bolstered the local Brujah and Gangrel population. While the domain of San Francisco proper has all but fallen to the Kuei-jin, the Camarilla as a whole is still relatively strong in the region. The Ventrue retain control of San Jose to the south (and they believe they know what’ s needed to repel Cathayans from their handling of the small influx of Vietnamese Kuei-jin in the 70s), while across the bay, Oakland is under the firm control of the Brujah and Nosferatu. Oakland and San Jose are becoming the Camarilla’s staging areas for its war on the Kuei-jin while the Inner Circle decreed Sacramento the fallback staging area should the entire Bay Area somehow fall to the Quincunx.
Source Book
San Francisco by Night
Apparent Age
Mid 20s Attributes: Strength 2, Dexterity 3, Stamina 3, Charisma 4, Manipulation 3, Appearance 3, Perception 3, Intelligence 4, Wits 4 Abilities: Alertness 2, Athletics 2, Brawl 1, Dodge 2, Empathy 3, Intimidation 2, Leadership 2, Streetwise 1, Subterfuge 4, Drive 2, Etiquette 3, Firearms 2, Performance 3, Security 2, Stealth 2, Academics 2, Computer 1, Finance 3, Investigation 3, Linguistics 1, Politics 1